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Tarr Times

Tarr Times is a game mechanic that takes many game mechanics and effects Tarr's.

Time of Day/Night

The Time of Day/Night has a good amount of effect

6:00-8:00 AM

From 6 AM to 8 AM, Tarr's are weaker. This is actually good and bad. Sure, you wont die in the morning, but it makes it harder to get the achievement "Not my Morning."

8:00-10:00 AM

Tarrs are slightly weaker in this time of day, but not too much. Like above, it makes it hard to get "Not my Morning."

10:00AM-12:00PM

As a rancher eases into the day, Tarr's get tougher. 10-12 is a time of regularness.

12:00-6:00 PM

Tarr's are slightly tougher during now, for 6 whole hours of your day.

6:00PM-6:00AM

Well, it actually depends on the good ol' Lunar Cycle. See below.

Lunar Cycle

The Lunar Cycle has a big night-time play on Tarr's Strength. It has already appeared on Lunar Cycle Page, but I will post it here, too.

Full Moon

Tarrs are stronger, faster, and live longer.

New Moon

Tarrs die 50% faster

Blue Moon (Full)

Tarrs have a small chance (0.01%) to become a Celestial Tarr when the largo is becoming a Tarr.

Blue Moon (Tint)

Tarrs incredibly weaker.

Blood Moon

When a tarr is created, it also creates a Killer Slime.

Harvest Moon

All Tarrs become Gold Slimes! If they do not fade away before the end of the Harvest Moon, they become Gold Tarrs.

Eclipse

All tarrs have a 50/50 chance to either become a Gold Slime or a powerful Tarr.

Seasons

Yep, even the Season can do things.

Spring

Tarr's are somewhat weaker during the spring, for two reasons:

The player starts in the spring, and tarrs hate the "April Showers"

Summer

Chillin in the sunshine, Tarr's are regular strength but, in broad daylight (12:00 PM to 6:00 PM) They might not notice you cuz they're too busy enjoying the sun. Yep, even Tarr's want good Tan's!

Fall

Aah, the wonderful fall, where tarr's are so much stronger...oh wait, thats a bad thing.

Winter

Brr! Everyone hates the winter cold--no acception to Tarr's. They move slower but deal slightly more damage.

Post-Apocalypse

Well, you just ended your life.

Summoning the Post-Apocalypse makes Tarr's 10x stronger.

Your dead.

Trivia

  • I couldn't be bothered to ask the people who made some things effects here, so I hope that giving them credit is enough, so...yeah, somebody's gonna tell me off...so sad. Spent a good while on this...
  • Credit to: Derpagonair (Lunar Cycle), Slobby (Seasons), and Unze2Unze4 (Post-Apocalypse).
  • Squidy822's first game mechanic!
  • Here, has a tarr!
    Adult Tarr

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