Slime Rancher Fanon Wikia
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Some slimes have conflicts with one another. If two specific slimes meet up, they will start a fight. This can possibly result in the death of the slime, or even the rancher. The only way to stop conflicts is if you make a largo out of the two normally conflicting slimes.

Slime Conflicts[]

Slime 1 Slime 2 Effect of Conflict
Adult Rock Slime

Rock Slime

Damage to Slime
Quantum Slime

Quantum Slime

Damage to Slime
Adult Rock Slime

Rock Slime

(and any aggressive slime)
Damage to Slime
Scorpion Slime Damage to Slime
and
Damage to Slime
Drawing (5)

Dry Ice Slime

Drawing (6)

Spring SlimeOr any other Water slime

2nd slime gets Frost Disease.
Trickster Slime Ninja Slime Extreme damage to the losing slime, whih gets ko'ed till sunrise
SpacetimeSlime

Space-Time Slime

Quantum Slime

Quantum Slime

Explosion and both Slimes cease to exist
Smarty Slime Octo Slime(Fishyfishyfishy500) Try to beat each other in a strategy game, the winner gets a piece of food from the loser and the loser becomes sad for a few minutes (also if the smarty tries to pull some funny business aka eating it, the octo will ink it, become invisible and flee)
Polar Bear Slime Walrus Slime They fight for territory and the loses flees the area
Coal Slime WIIBOI

Coal Slime

20170612170243 1 (1)

Fire Slime

Fire Slimes ignite Coal Slimes.
Kitten Slime Tabby Slime (or any other feline slime) Will start arguing over who's cuter, eventually making either the Kitten Slime put a "Shut Up" mustache on the other slime, or the other slime to "Shut Up" [insert slime's special ability here] the Kitten Slime. This conflict is rare. (hey it actually worked! I made an eztra collum right :3 *pride*)
Bismuth rainbow

Bismuth slime

Mosaic slime Beauty contest

(with fire mosaic, beauty contest and a fire show)

Axalotlo

Axlotl slime

Sketch-1545752193846

Amphi slime

Scorpion Slime
scorpion slime gets eaten 3 out of 9 times, scorpion slime stings attacking slime 3 out of 9 times, scorpion slime retreats 3 out of 9 times
Cc43b231-6904-4dfc-8930-3b6b00d51c06 (4)

Scripter slime

X-event slime The X-event slime and the coral would be deleted
The Tarr
Punk

Punk Slime

The Tarr would explode.

Scribble Slime

Poorly drawn Slime

Both slimes will have an art contest. Scribble slime will win, making Poorly Drawn Slime sad and commiting suicide
Beagle Slime Tabby

or

Hunter

or

Saber

or

Lucky

or

any other feline slime

Beagle chases Cat. Cat scratches Beagle. They come to the rancher, whose is driven to madness by the utter stupidity of the slimes.
Fox Slime Bunny/Jackalope Slime Fox attacks and chases the Bunny.
Quantum slime
69ede849-9f14-48f2-810c-72630ef364ec (3)

Infinite slime

Space-Time Slime

The scripter

Space-Time Slime would start attacking the infinite slime. Then, Infinite slime fires a dark beam at Space-Time slime, killing him. Then, the scripter will start shredding Quantum slime to little slime bits. Infinite slime decides to end it by raising up to the sky and deleting the scripter.

Either that or the universe would just explode and the game would crash.

Cave Water Slime Waterfall Slime Cave water slime tries to flex, while Waterfall Slime flexes even harder with water balls, this makes cave water slime feel vulnerable
tuxedo slime hunter slime the two slimes compete in a hunting contest to see who is the better slime. the winning slime gets all the food,while the losing slime goes hungry and gets mentally hurt.
No Slime Any other slime besides Tarr or other intentionally-harmful-to-rancher slimes or special slimes Once the other slime gets within 2 meters of the No Slime, the No Slime pulls out a long white sign saying "No", and slaps the opposing slime with it, flinging it a long distance away. If the same slime continues to do this, the exact same result will still repeat.
No Slime The Tarr Upon a Tarr getting within 8 meters of the No Slime, the No Slime will pull out the sign, and shield itself with the sign, effectively making it impossible for it to get eaten by the Tarr. If the Tarr tries to eat the No Slime 5 consecutive times, on the sixth time, the No Slime will back up, and then slap the Tarr into the nearest water source, killing it. The No Slime will then despawn.
No Slime Gold/Lucky Slime Upon either of these slimes getting within 8 meters of the No Slime, their despawning timer is set to 1 second, making it near impossible to hit or feed them. Rarely, instead of setting the despawning timer to a short amount of time, the slapping outcome follows instead
Amanist (Docile Ekim Slime Amanist runs away, in hope of not being slammed, even though amanist does, knocks out the slime, unable to make plorts for the day.
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